ChannelStateData returns the SignBytes data for channel state
verification.
ClientState defines a solo machine client that tracks the current consensus
state and if the client is frozen.
ClientStateData returns the SignBytes data for client state verification.
ConnectionStateData returns the SignBytes data for connection state
verification.
ConsensusState defines a solo machine consensus state. The sequence of a
consensus state is contained in the “height” key used in storing the
consensus state.
ConsensusStateData returns the SignBytes data for consensus state
verification.
Header defines a solo machine consensus header
HeaderData returns the SignBytes data for update verification.
Misbehaviour defines misbehaviour for a solo machine which consists
of a sequence and two signatures over different messages at that sequence.
NextSequenceRecvData returns the SignBytes data for verification of the next
sequence to be received.
PacketAcknowledgementData returns the SignBytes data for acknowledgement
verification.
PacketCommitmentData returns the SignBytes data for packet commitment
verification.
PacketReceiptAbsenceData returns the SignBytes data for
packet receipt absence verification.
SignBytes defines the signed bytes used for signature verification.
SignatureAndData contains a signature and the data signed over to create that
signature.
TimestampedSignatureData contains the signature data and the timestamp of the
signature.