Struct conrod_wgpu::Image[][src]

pub struct Image {
    pub texture: Texture,
    pub texture_format: TextureFormat,
    pub width: u32,
    pub height: u32,
}
Expand description

A loaded wgpu texture and it’s width/height

Fields

texture: Texture

The immutable image type, represents the data loaded onto the GPU.

Uses a dynamic format for flexibility on the kinds of images that might be loaded.

texture_format: TextureFormat

The format of the texture.

width: u32

The width of the image.

height: u32

The height of the image.

Implementations

Trait Implementations

The dimensions of the image in pixels.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.