Struct conrod_wgpu::Image [−][src]
pub struct Image { pub texture: Texture, pub texture_format: TextureFormat, pub width: u32, pub height: u32, }
Expand description
A loaded wgpu texture and it’s width/height
Fields
texture: Texture
The immutable image type, represents the data loaded onto the GPU.
Uses a dynamic format for flexibility on the kinds of images that might be loaded.
texture_format: TextureFormat
The format of the texture
.
width: u32
The width of the image.
height: u32
The height of the image.
Implementations
impl Image
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impl Image
[src]pub fn texture_sample_type(&self) -> TextureSampleType
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Trait Implementations
impl ImageDimensions for Image
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impl ImageDimensions for Image
[src]fn dimensions(&self) -> [u32; 2]
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fn dimensions(&self) -> [u32; 2]
[src]The dimensions of the image in pixels.
Auto Trait Implementations
impl !RefUnwindSafe for Image
impl Send for Image
impl Sync for Image
impl Unpin for Image
impl !UnwindSafe for Image
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more