pub struct Renderer { /* private fields */ }
Expand description

A type used for translating render::Primitives into Commands that indicate how to draw the conrod GUI using vulkano.

Implementations

Construct a new empty Renderer.

The dimensions of the glyph cache will be the dimensions of the window multiplied by the DPI factor.

Construct a new empty Renderer.

Produce an Iterator yielding Commands.

Fill the inner vertex and command buffers by translating the given primitives.

This method may return an Option<GlyphCacheCommand>, in which case the user should use the contained glyph_cpu_buffer_pool to write the pixel data to the GPU, and then use a copy_buffer_to_image command to write the data to the given glyph_cache_texture image.

Draws using the inner list of Commands to a list of DrawCommands compatible with the vulkano command buffer builders.

Uses the given queue for submitting vertex buffers.

Note: If you require more granular control over rendering, you may want to use the fill and commands methods separately. This method is simply a convenience wrapper around those methods for the case that the user does not require accessing or modifying conrod’s draw parameters, uniforms or generated draw commands.

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The type returned in the event of a conversion error.

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The type returned in the event of a conversion error.

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