conrod_glium 0.62.0

An easy-to-use, 100% Rust, extensible 2D GUI library.
Documentation
#[macro_use]
extern crate conrod_core;
extern crate conrod_glium;
extern crate conrod_winit;
extern crate find_folder;
extern crate glium;

mod support;

use glium::Surface;

widget_ids! {
    struct Ids { canvas, text_edit, scrollbar }
}

fn main() {
    const WIDTH: u32 = 360;
    const HEIGHT: u32 = 720;

    // Build the window.
    let mut events_loop = glium::glutin::EventsLoop::new();
    let window = glium::glutin::WindowBuilder::new()
        .with_title("TextEdit Demo")
        .with_dimensions((WIDTH, HEIGHT).into());
    let context = glium::glutin::ContextBuilder::new()
        .with_vsync(true)
        .with_multisampling(4);
    let display = glium::Display::new(window, context, &events_loop).unwrap();
    let display = support::GliumDisplayWinitWrapper(display);

    // Construct our `Ui`.
    let mut ui = conrod_core::UiBuilder::new([WIDTH as f64, HEIGHT as f64]).build();

    // A unique identifier for each widget.
    let ids = Ids::new(ui.widget_id_generator());

    // Add a `Font` to the `Ui`'s `font::Map` from file.
    let assets = find_folder::Search::KidsThenParents(3, 5).for_folder("assets").unwrap();
    let font_path = assets.join("fonts/NotoSans/NotoSans-Regular.ttf");
    ui.fonts.insert_from_file(font_path).unwrap();

    // A type used for converting `conrod_core::render::Primitives` into `Command`s that can be used
    // for drawing to the glium `Surface`.
    let mut renderer = conrod_glium::Renderer::new(&display.0).unwrap();

    // The image map describing each of our widget->image mappings (in our case, none).
    let image_map = conrod_core::image::Map::<glium::texture::Texture2d>::new();

    // Some starting text to edit.
    let mut demo_text = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. \
        Mauris aliquet porttitor tellus vel euismod. Integer lobortis volutpat bibendum. Nulla \
        finibus odio nec elit condimentum, rhoncus fermentum purus lacinia. Interdum et malesuada \
        fames ac ante ipsum primis in faucibus. Cras rhoncus nisi nec dolor bibendum pellentesque. \
        Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. \
        Quisque commodo nibh hendrerit nunc sollicitudin sodales. Cras vitae tempus ipsum. Nam \
        magna est, efficitur suscipit dolor eu, consectetur consectetur urna.".to_owned();

    // Poll events from the window.
    let mut event_loop = support::EventLoop::new();
    'main: loop {

        // Handle all events.
        for event in event_loop.next(&mut events_loop) {

            // Use the `winit` backend feature to convert the winit event to a conrod one.
            if let Some(event) = conrod_winit::convert_event(event.clone(), &display) {
                ui.handle_event(event);
                event_loop.needs_update();
            }

            match event {
                glium::glutin::Event::WindowEvent { event, .. } => match event {
                    // Break from the loop upon `Escape`.
                    glium::glutin::WindowEvent::CloseRequested |
                    glium::glutin::WindowEvent::KeyboardInput {
                        input: glium::glutin::KeyboardInput {
                            virtual_keycode: Some(glium::glutin::VirtualKeyCode::Escape),
                            ..
                        },
                        ..
                    } => break 'main,
                    _ => (),
                },
                _ => (),
            }
        }

        // Instantiate all widgets in the GUI.
        set_ui(ui.set_widgets(), &ids, &mut demo_text);

        // Get the underlying winit window and update the mouse cursor as set by conrod.
        display.0.gl_window().window()
            .set_cursor(conrod_winit::convert_mouse_cursor(ui.mouse_cursor()));

        // Render the `Ui` and then display it on the screen.
        if let Some(primitives) = ui.draw_if_changed() {
            renderer.fill(&display.0, primitives, &image_map);
            let mut target = display.0.draw();
            target.clear_color(0.0, 0.0, 0.0, 1.0);
            renderer.draw(&display.0, &mut target, &image_map).unwrap();
            target.finish().unwrap();
        }
    }
}

// Declare the `WidgetId`s and instantiate the widgets.
fn set_ui(ref mut ui: conrod_core::UiCell, ids: &Ids, demo_text: &mut String) {
    use conrod_core::{color, widget, Colorable, Positionable, Sizeable, Widget};

    widget::Canvas::new()
        .scroll_kids_vertically()
        .color(color::DARK_CHARCOAL)
        .set(ids.canvas, ui);

    for edit in widget::TextEdit::new(demo_text)
        .color(color::WHITE)
        .padded_w_of(ids.canvas, 20.0)
        .mid_top_of(ids.canvas)
        .center_justify()
        .line_spacing(2.5)
        //.restrict_to_height(false) // Let the height grow infinitely and scroll.
        .set(ids.text_edit, ui)
        {
            *demo_text = edit;
        }

    widget::Scrollbar::y_axis(ids.canvas).auto_hide(true).set(ids.scrollbar, ui);
}