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use {
CharacterCache,
Color,
Colorable,
Dimension,
FontSize,
Frameable,
FramedRectangle,
FramedRectangleStyle,
IndexSlot,
Labelable,
Mouse,
Positionable,
Scalar,
Sizeable,
Text,
TextStyle,
Ui,
};
use widget::{self, Widget};
pub struct TitleBar<'a, F> {
pub common: widget::CommonBuilder,
pub style: Style,
pub label: &'a str,
pub maybe_react: Option<F>,
}
#[derive(Clone, Debug, PartialEq)]
pub struct State {
interaction: Interaction,
rectangle_idx: IndexSlot,
label_idx: IndexSlot,
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Style {
pub framed_rectangle: FramedRectangleStyle,
pub text: TextStyle,
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum Interaction {
Normal,
Highlighted,
Clicked,
}
pub const KIND: widget::Kind = "TitleBar";
const LABEL_PADDING: f64 = 4.0;
impl Style {
pub fn new() -> Self {
Style {
framed_rectangle: FramedRectangleStyle::new(),
text: TextStyle::new(),
}
}
}
fn get_new_interaction(is_over: bool, prev: Interaction, mouse: Mouse) -> Interaction {
use mouse::ButtonPosition::{Down, Up};
use self::Interaction::{Normal, Highlighted, Clicked};
match (is_over, prev, mouse.left.position) {
(true, Normal, Down) => Normal,
(true, _, Down) => Clicked,
(true, _, Up) => Highlighted,
(false, Clicked, Down) => Clicked,
_ => Normal,
}
}
impl<'a, F> TitleBar<'a, F>
where F: FnOnce(Interaction),
{
pub fn new<I>(label: &'a str, idx: I) -> Self
where I: Into<widget::Index> + Copy,
{
TitleBar {
common: widget::CommonBuilder::new(),
style: Style::new(),
label: label,
maybe_react: None,
}.width_of(idx).mid_top_of(idx)
}
pub fn label_style(mut self, style: TextStyle) -> Self {
self.style.text = style;
self
}
pub fn rect_style(mut self, style: FramedRectangleStyle) -> Self {
self.style.framed_rectangle = style;
self
}
pub fn react(mut self, f: F) -> Self {
self.maybe_react = Some(f);
self
}
}
pub fn calc_height(font_size: FontSize) -> Scalar {
font_size as Scalar + LABEL_PADDING * 2.0
}
impl<'a, F> Widget for TitleBar<'a, F>
where F: FnOnce(Interaction),
{
type State = State;
type Style = Style;
fn common(&self) -> &widget::CommonBuilder {
&self.common
}
fn common_mut(&mut self) -> &mut widget::CommonBuilder {
&mut self.common
}
fn unique_kind(&self) -> &'static str {
KIND
}
fn init_state(&self) -> State {
State {
rectangle_idx: IndexSlot::new(),
label_idx: IndexSlot::new(),
interaction: Interaction::Normal,
}
}
fn style(&self) -> Style {
self.style.clone()
}
fn default_y_dimension<C: CharacterCache>(&self, ui: &Ui<C>) -> Dimension {
let font_size = self.style.text.font_size(&ui.theme);
let h = calc_height(font_size);
Dimension::Absolute(h)
}
fn update<C: CharacterCache>(self, args: widget::UpdateArgs<Self, C>) {
let widget::UpdateArgs { idx, state, rect, style, mut ui, .. } = args;
let TitleBar { label, maybe_react, .. } = self;
let new_interaction = match ui.input().maybe_mouse {
None => Interaction::Normal,
Some(mouse) => {
let is_over = rect.is_over(mouse.xy);
get_new_interaction(is_over, state.view().interaction, mouse)
},
};
let rectangle_idx = state.view().rectangle_idx.get(&mut ui);
let dim = rect.dim();
FramedRectangle::new(dim)
.with_style(style.framed_rectangle)
.middle_of(idx)
.graphics_for(idx)
.set(rectangle_idx, &mut ui);
let label_idx = state.view().label_idx.get(&mut ui);
Text::new(label)
.with_style(style.text)
.middle_of(rectangle_idx)
.graphics_for(idx)
.set(label_idx, &mut ui);
if state.view().interaction != new_interaction {
if let Some(react) = maybe_react {
react(new_interaction);
}
state.update(|state| state.interaction = new_interaction);
}
}
}
impl<'a, F> Colorable for TitleBar<'a, F> {
fn color(mut self, color: Color) -> Self {
self.style.framed_rectangle.maybe_color = Some(color);
self
}
}
impl<'a, F> Frameable for TitleBar<'a, F> {
fn frame(mut self, width: f64) -> Self {
self.style.framed_rectangle.maybe_frame = Some(width);
self
}
fn frame_color(mut self, color: Color) -> Self {
self.style.framed_rectangle.maybe_frame_color = Some(color);
self
}
}
impl<'a, F> Labelable<'a> for TitleBar<'a, F> {
fn label(mut self, text: &'a str) -> Self {
self.label = text;
self
}
fn label_color(mut self, color: Color) -> Self {
self.style.text.maybe_color = Some(color);
self
}
fn label_font_size(mut self, size: FontSize) -> Self {
self.style.text.maybe_font_size = Some(size);
self
}
}