Struct coloriz::ColoredText [−][src]
pub struct ColoredText { /* fields omitted */ }
Trait Implementations
impl Clone for ColoredText
[src]
impl Clone for ColoredText
[src]fn clone(&self) -> ColoredText
[src]
fn clone(&self) -> ColoredText
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Colorize for ColoredText
[src]
impl Colorize for ColoredText
[src]fn to_colored(&self) -> ColoredText
[src]
fn fg<C: Into<ColorStyle>>(&self, color: C) -> ColoredText
[src]
fn bg<C: Into<ColorStyle>>(&self, color: C) -> ColoredText
[src]
fn fg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText
[src]
fn bg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText
[src]
fn fg_gray(&self, x: u8) -> ColoredText
[src]
fn bg_gray(&self, x: u8) -> ColoredText
[src]
fn fg_gradient(&self, start: RGB, end: RGB) -> ColoredText
[src]
fn bg_gradient(&self, start: RGB, end: RGB) -> ColoredText
[src]
impl Debug for ColoredText
[src]
impl Debug for ColoredText
[src]Auto Trait Implementations
impl RefUnwindSafe for ColoredText
impl Send for ColoredText
impl Sync for ColoredText
impl Unpin for ColoredText
impl UnwindSafe for ColoredText
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more