Struct collision::FrustumPoints [] [src]

pub struct FrustumPoints<S> {
    pub near_top_left: Point3<S>,
    pub near_top_right: Point3<S>,
    pub near_bottom_left: Point3<S>,
    pub near_bottom_right: Point3<S>,
    pub far_top_left: Point3<S>,
    pub far_top_right: Point3<S>,
    pub far_bottom_left: Point3<S>,
    pub far_bottom_right: Point3<S>,
}

Fields

near_top_left: Point3<S> near_top_right: Point3<S> near_bottom_left: Point3<S> near_bottom_right: Point3<S> far_top_left: Point3<S> far_top_right: Point3<S> far_bottom_left: Point3<S> far_bottom_right: Point3<S>

Trait Implementations

impl<S: PartialEq> PartialEq for FrustumPoints<S>
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fn eq(&self, __arg_0: &FrustumPoints<S>) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &FrustumPoints<S>) -> bool

This method tests for !=.

impl<S: Clone> Clone for FrustumPoints<S>
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fn clone(&self) -> FrustumPoints<S>

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl<S: Copy> Copy for FrustumPoints<S>
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