collider 0.3.1

A library for continuous 2D collision detection for game developement
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g. crates.io) dependencies
#
# If you believe there's an error in this file please file an
# issue against the rust-lang/cargo repository. If you're
# editing this file be aware that the upstream Cargo.toml
# will likely look very different (and much more reasonable)

[package]
name = "collider"
version = "0.3.1"
authors = ["Matthew Michelotti <matthew@matthewmichelotti.com>"]
description = "A library for continuous 2D collision detection for game developement"
homepage = "http://www.matthewmichelotti.com/projects/collider/"
documentation = "https://docs.rs/collider/"
readme = "README.md"
keywords = ["collision", "geometry", "continuous", "2D", "game"]
license = "Apache-2.0"
repository = "https://github.com/SergiusIW/collider-rs"
[dependencies.fnv]
version = "^1.0.3"