Struct cogl::Color[][src]

pub struct Color(_);

Implementations

impl Color[src]

pub fn new() -> Color[src]

Creates a new (empty) color

Returns

a newly-allocated Color. Use Color::free to free the allocated resources

pub fn get_alpha(&self) -> f32[src]

Retrieves the alpha channel of self as a fixed point value between 0 and 1.0.

Returns

the alpha channel of the passed color

pub fn get_alpha_byte(&self) -> u8[src]

Retrieves the alpha channel of self as a byte value between 0 and 255

Returns

the alpha channel of the passed color

pub fn get_alpha_float(&self) -> f32[src]

Retrieves the alpha channel of self as a floating point value between 0.0 and 1.0

Returns

the alpha channel of the passed color

pub fn get_blue(&self) -> f32[src]

Retrieves the blue channel of self as a fixed point value between 0 and 1.0.

Returns

the blue channel of the passed color

pub fn get_blue_byte(&self) -> u8[src]

Retrieves the blue channel of self as a byte value between 0 and 255

Returns

the blue channel of the passed color

pub fn get_blue_float(&self) -> f32[src]

Retrieves the blue channel of self as a floating point value between 0.0 and 1.0

Returns

the blue channel of the passed color

pub fn get_green(&self) -> f32[src]

Retrieves the green channel of self as a fixed point value between 0 and 1.0.

Returns

the green channel of the passed color

pub fn get_green_byte(&self) -> u8[src]

Retrieves the green channel of self as a byte value between 0 and 255

Returns

the green channel of the passed color

pub fn get_green_float(&self) -> f32[src]

Retrieves the green channel of self as a floating point value between 0.0 and 1.0

Returns

the green channel of the passed color

pub fn get_red(&self) -> f32[src]

Retrieves the red channel of self as a fixed point value between 0 and 1.0.

Returns

the red channel of the passed color

pub fn get_red_byte(&self) -> u8[src]

Retrieves the red channel of self as a byte value between 0 and 255

Returns

the red channel of the passed color

pub fn get_red_float(&self) -> f32[src]

Retrieves the red channel of self as a floating point value between 0.0 and 1.0

Returns

the red channel of the passed color

pub fn init_from_4f(&mut self, red: f32, green: f32, blue: f32, alpha: f32)[src]

Sets the values of the passed channels into a Color

red

value of the red channel, between 0 and 1.0

green

value of the green channel, between 0 and 1.0

blue

value of the blue channel, between 0 and 1.0

alpha

value of the alpha channel, between 0 and 1.0

pub fn init_from_4fv(&mut self, color_array: &[f32])[src]

Sets the values of the passed channels into a Color

color_array

a pointer to an array of 4 float color components

pub fn init_from_4ub(&mut self, red: u8, green: u8, blue: u8, alpha: u8)[src]

Sets the values of the passed channels into a Color.

red

value of the red channel, between 0 and 255

green

value of the green channel, between 0 and 255

blue

value of the blue channel, between 0 and 255

alpha

value of the alpha channel, between 0 and 255

pub fn premultiply(&mut self)[src]

Converts a non-premultiplied color to a pre-multiplied color. For example, semi-transparent red is (1.0, 0, 0, 0.5) when non-premultiplied and (0.5, 0, 0, 0.5) when premultiplied.

pub fn set_alpha(&mut self, alpha: f32)[src]

Sets the alpha channel of self to alpha.

alpha

a float value between 0.0f and 1.0f

pub fn set_alpha_byte(&mut self, alpha: u8)[src]

Sets the alpha channel of self to alpha.

alpha

a byte value between 0 and 255

pub fn set_alpha_float(&mut self, alpha: f32)[src]

Sets the alpha channel of self to alpha.

alpha

a float value between 0.0f and 1.0f

pub fn set_blue(&mut self, blue: f32)[src]

Sets the blue channel of self to blue.

blue

a float value between 0.0f and 1.0f

pub fn set_blue_byte(&mut self, blue: u8)[src]

Sets the blue channel of self to blue.

blue

a byte value between 0 and 255

pub fn set_blue_float(&mut self, blue: f32)[src]

Sets the blue channel of self to blue.

blue

a float value between 0.0f and 1.0f

pub fn set_green(&mut self, green: f32)[src]

Sets the green channel of self to green.

green

a float value between 0.0f and 1.0f

pub fn set_green_byte(&mut self, green: u8)[src]

Sets the green channel of self to green.

green

a byte value between 0 and 255

pub fn set_green_float(&mut self, green: f32)[src]

Sets the green channel of self to green.

green

a float value between 0.0f and 1.0f

pub fn set_red(&mut self, red: f32)[src]

Sets the red channel of self to red.

red

a float value between 0.0f and 1.0f

pub fn set_red_byte(&mut self, red: u8)[src]

Sets the red channel of self to red.

red

a byte value between 0 and 255

pub fn set_red_float(&mut self, red: f32)[src]

Sets the red channel of self to red.

red

a float value between 0.0f and 1.0f

pub fn to_hsl(&self) -> (f32, f32, f32)[src]

Converts self to the HLS format.

The hue value is in the 0 .. 360 range. The luminance and saturation values are in the 0 .. 1 range.

hue

return location for the hue value or None

saturation

return location for the saturation value or None

luminance

return location for the luminance value or None

pub fn unpremultiply(&mut self)[src]

Converts a pre-multiplied color to a non-premultiplied color. For example, semi-transparent red is (0.5, 0, 0, 0.5) when premultiplied and (1.0, 0, 0, 0.5) when non-premultiplied.

pub fn init_from_hsl(hue: f32, saturation: f32, luminance: f32) -> Color[src]

Converts a color expressed in HLS (hue, luminance and saturation) values into a Color.

color

return location for a Color

hue

hue value, in the 0 .. 360 range

saturation

saturation value, in the 0 .. 1 range

luminance

luminance value, in the 0 .. 1 range

Trait Implementations

impl Clone for Color[src]

impl Debug for Color[src]

impl Default for Color[src]

impl Eq for Color[src]

impl Ord for Color[src]

impl PartialEq<Color> for Color[src]

impl PartialOrd<Color> for Color[src]

impl StaticType for Color[src]

Auto Trait Implementations

impl RefUnwindSafe for Color

impl !Send for Color

impl !Sync for Color

impl Unpin for Color

impl UnwindSafe for Color

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToSendValue for T where
    T: SetValue + Send + ToValue + ?Sized
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impl<T> ToValue for T where
    T: SetValue + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.