1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
use crate::graphics::{
Point, Rectangle,
};
use crate::ui::core::{
Style, Node, Element, MouseCursor, Layout, Hasher, Widget,
};
use std::hash::Hash;
#[derive(Debug)]
pub struct ProgressBar {
progress: f32,
style: Style,
}
impl ProgressBar {
pub fn new(progress: f32) -> Self {
ProgressBar {
progress,
style: Style::default().fill_width(),
}
}
pub fn width(mut self, width: u32) -> Self {
self.style = self.style.width(width);
self
}
pub fn fill_width(mut self) -> Self {
self.style = self.style.fill_width();
self
}
}
impl<Message, Renderer> Widget<Message, Renderer> for ProgressBar
where
Renderer: self::Renderer
{
fn node(&self, _renderer: &Renderer) -> Node {
Node::new(self.style.height(50))
}
fn draw(
&self,
renderer: &mut Renderer,
layout: Layout<'_>,
_cursor_position: Point,
) -> MouseCursor {
renderer.draw(
layout.bounds(),
self.progress,
);
MouseCursor::OutOfBounds
}
fn hash(&self, state: &mut Hasher) {
self.style.hash(state);
}
}
pub trait Renderer {
fn draw(
&mut self,
bounds: Rectangle<f32>,
progress: f32,
);
}
impl<'a, Message, Renderer> From<ProgressBar> for Element<'a, Message, Renderer>
where
Renderer: self::Renderer,
{
fn from(progress_bar: ProgressBar) -> Element<'a, Message, Renderer> {
Element::new(progress_bar)
}
}