pub struct Member {
    pub tag: String,
    pub name: String,
    pub townhall_level: i8,
    pub map_position: i32,
    pub attacks: Option<Vec<Attack>>,
    pub opponent_attacks: i32,
    pub best_opponent_attack: Option<Attack>,
}

Fields

tag: Stringname: Stringtownhall_level: i8map_position: i32attacks: Option<Vec<Attack>>opponent_attacks: i32best_opponent_attack: Option<Attack>

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