Struct clutter::TextureNodeClass[][src]

#[repr(C)]pub struct TextureNodeClass(_);

Trait Implementations

impl Debug for TextureNodeClass[src]

impl Deref for TextureNodeClass[src]

type Target = <PipelineNode as ObjectType>::RustClassType

The resulting type after dereferencing.

impl DerefMut for TextureNodeClass[src]

impl IsClassFor for TextureNodeClass[src]

type Instance = TextureNode

Corresponding Rust instance type for this class.

impl Send for TextureNodeClass[src]

impl Sync for TextureNodeClass[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.