// Std
use std::ffi::OsString;
// Third Party
use vec_map::VecMap;
#[doc(hidden)]
#[derive(Debug, Clone)]
pub struct MatchedArg {
#[doc(hidden)]
pub occurs: u64,
#[doc(hidden)]
pub vals: VecMap<OsString>,
}
impl Default for MatchedArg {
fn default() -> Self {
MatchedArg {
occurs: 1,
vals: VecMap::new(),
}
}
}
impl MatchedArg {
pub fn new() -> Self {
MatchedArg::default()
}
}