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use std::alloc::Layout;
use std::cmp::Ord;
use std::fmt::Debug;
use crate::component::{Component, ComponentTypeID};
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct EntityID(usize);
unsafe impl Component for EntityID {
fn type_id() -> ComponentTypeID {
ComponentTypeID::new(0)
}
fn layout() -> Layout {
Layout::new::<Self>()
}
}
impl EntityID {
pub fn new(id: usize) -> EntityID {
EntityID(id)
}
pub fn id(&self) -> usize {
self.0
}
}