Struct chip::Car

source ·
pub struct Car(_);
Expand description

A car simulation.

Example

let mut car = Car::new();
car.set_pos(Point3::new(0.0, 0.0, 17.01));
car.set_vel(Vector3::new(300.0, 400.0, 500.0));
car.set_theta(Rotation3::identity());
car.set_on_ground(true);

let input = Input {
    steer: 1.0,
    throttle: 1.0,
    ..Input::default()
};
car.step(input, 1.0 / 120.0);
println!("{:?}", car.pos());

Implementations

Creates a Car.

Simulates the next dt seconds, and updates the car’s physics values.

Gets the car’s position.

Sets the car’s position.

Gets the car’s velocity.

Sets the car’s velocity.

Gets the car’s angular velocity.

Sets the car’s angular velocity.

Gets the car’s rotation.

Sets the car’s rotation.

Gets whether the car’s wheels are on the ground.

Sets whether the car’s wheels are on the ground.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.