Struct cgmath::AffineMatrix3

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pub struct AffineMatrix3<S> {
    pub mat: Matrix4<S>,
}
Expand description

A homogeneous transformation matrix.

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§mat: Matrix4<S>

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impl<S: Clone> Clone for AffineMatrix3<S>

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fn clone(&self) -> AffineMatrix3<S>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug> Debug for AffineMatrix3<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: Decodable> Decodable for AffineMatrix3<S>

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fn decode<__D: Decoder>(d: &mut __D) -> Result<AffineMatrix3<S>, __D::Error>

Deserialize a value using a Decoder.
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impl<S: Encodable> Encodable for AffineMatrix3<S>

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fn encode<__S: Encoder>(&self, s: &mut __S) -> Result<(), __S::Error>

Serialize a value using an Encoder.
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impl<S: BaseNum> From<AffineMatrix3<S>> for Matrix4<S>

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fn from(aff: AffineMatrix3<S>) -> Matrix4<S>

Converts to this type from the input type.
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impl<S: BaseFloat> Transform<Point3<S>> for AffineMatrix3<S>

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fn one() -> AffineMatrix3<S>

Create an identity transformation. That is, a transformation which does nothing.
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fn look_at( eye: Point3<S>, center: Point3<S>, up: Vector3<S> ) -> AffineMatrix3<S>

Create a transformation that rotates a vector to look at center from eye, using up for orientation.
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fn transform_vector(&self, vec: Vector3<S>) -> Vector3<S>

Transform a vector using this transform.
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fn transform_point(&self, point: Point3<S>) -> Point3<S>

Transform a point using this transform.
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fn concat(&self, other: &AffineMatrix3<S>) -> AffineMatrix3<S>

Combine this transform with another, yielding a new transformation which has the effects of both.
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fn invert(&self) -> Option<AffineMatrix3<S>>

Create a transform that “un-does” this one.
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fn transform_as_point(&self, vec: P::Diff) -> P::Diff

Transform a vector as a point using this transform.
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fn concat_self(&mut self, other: &Self)

Combine this transform with another, in-place.
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fn invert_self(&mut self)

Invert this transform in-place, failing if the transformation is not invertible.
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impl<S: Copy> Copy for AffineMatrix3<S>

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impl<S: BaseFloat> Transform3<S> for AffineMatrix3<S>

Auto Trait Implementations§

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impl<S> RefUnwindSafe for AffineMatrix3<S>where S: RefUnwindSafe,

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impl<S> Send for AffineMatrix3<S>where S: Send,

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impl<S> Sync for AffineMatrix3<S>where S: Sync,

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impl<S> Unpin for AffineMatrix3<S>where S: Unpin,

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impl<S> UnwindSafe for AffineMatrix3<S>where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.