Struct cgmath::PerspectiveFov

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pub struct PerspectiveFov<S, A> {
    pub fovy: A,
    pub aspect: S,
    pub near: S,
    pub far: S,
}
Expand description

A perspective projection based on a vertical field-of-view angle.

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§fovy: A§aspect: S§near: S§far: S

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impl<S: BaseFloat, A: Angle<S>> PerspectiveFov<S, A>

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pub fn to_perspective(&self) -> Perspective<S>

Trait Implementations§

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impl<S: Clone, A: Clone> Clone for PerspectiveFov<S, A>

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fn clone(&self) -> PerspectiveFov<S, A>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Decodable, A: Decodable> Decodable for PerspectiveFov<S, A>

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fn decode<__D: Decoder>(d: &mut __D) -> Result<PerspectiveFov<S, A>, __D::Error>

Deserialize a value using a Decoder.
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impl<S: Encodable, A: Encodable> Encodable for PerspectiveFov<S, A>

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fn encode<__S: Encoder>(&self, s: &mut __S) -> Result<(), __S::Error>

Serialize a value using an Encoder.
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impl<S: BaseFloat, A: Angle<S>> From<PerspectiveFov<S, A>> for Matrix4<S>

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fn from(persp: PerspectiveFov<S, A>) -> Matrix4<S>

Converts to this type from the input type.
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impl<S: PartialEq, A: PartialEq> PartialEq<PerspectiveFov<S, A>> for PerspectiveFov<S, A>

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fn eq(&self, other: &PerspectiveFov<S, A>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S: Copy, A: Copy> Copy for PerspectiveFov<S, A>

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impl<S, A> StructuralPartialEq for PerspectiveFov<S, A>

Auto Trait Implementations§

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impl<S, A> RefUnwindSafe for PerspectiveFov<S, A>where A: RefUnwindSafe, S: RefUnwindSafe,

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impl<S, A> Send for PerspectiveFov<S, A>where A: Send, S: Send,

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impl<S, A> Sync for PerspectiveFov<S, A>where A: Sync, S: Sync,

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impl<S, A> Unpin for PerspectiveFov<S, A>where A: Unpin, S: Unpin,

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impl<S, A> UnwindSafe for PerspectiveFov<S, A>where A: UnwindSafe, S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.