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use super::super::IntoBytes;
use super::*;
#[derive(Debug, Clone)]
pub enum ValueType {
Normal(i32),
Null,
NotSet
}
impl IntoBytes for ValueType {
fn into_cbytes(&self) -> Vec<u8> {
return match *self {
ValueType::Normal(n) => to_int(n as i64),
ValueType::Null => i_to_n_bytes(-1, INT_LEN),
ValueType::NotSet => i_to_n_bytes(-2, INT_LEN)
};
}
}
#[derive(Debug, Clone)]
pub struct Value {
pub body: Vec<u8>,
pub value_type: ValueType
}
impl Value {
pub fn new_normal(body: Vec<u8>) -> Value {
let l = body.len() as i32;
return Value {
body: body,
value_type: ValueType::Normal(l)
};
}
pub fn new_null() -> Value {
return Value {
body: vec![],
value_type: ValueType::Null
};
}
pub fn new_not_set() -> Value {
return Value {
body: vec![],
value_type: ValueType::NotSet
};
}
}
impl IntoBytes for Value {
fn into_cbytes(&self) -> Vec<u8> {
let mut v: Vec<u8> = vec![];
v.extend_from_slice(self.value_type.into_cbytes().as_slice());
v.extend_from_slice(self.body.as_slice());
return v;
}
}