cat_engine 0.6.1

A 2D graphics engine with audio output support
Documentation
# ![logo]https://github.com/Clomance/CatEngine/raw/master/logo_400x400.png


# CatEngine [![Crate badge]][crates.io] [![Doc badge]][doc.rs]


[Crate badge]:http://meritbadge.herokuapp.com/cat_engine
[crates.io]:https://crates.io/crates/cat_engine

[Doc badge]:https://img.shields.io/badge/documentation-doc.rs-green
[doc.rs]:https://docs.rs/cat_engine/


A 2D graphics engine with audio support for Windows and Linux.

Uses OpenGL 2.0 and above.

Supported platforms:
 - Windows, Linux
 - Mac, iOS might work anyway

#### Features


You can disable some unnecessary modules with Rust features (see [list of features](book/EN/features.md)).


#### Dependencies

 - Graphics - [glium]https://github.com/glium/glium
 - Images - [image]https://github.com/image-rs/image
 - Fonts - [ttf-parser]https://github.com/RazrFalcon/ttf-parser and [ab_glyph_rasterizer]https://github.com/alexheretic/ab-glyph
 - Audio - [cat_audio]https://github.com/Clomance/CatEngine/tree/master/cat_audio

If you use audio feature, alsa delevopment libraries are required for Linux: `libasound2-dev` for Debian and Ubuntu, `alsa-lib-devel` for Fedora (see [cpal](https://github.com/RustAudio/cpal)).


<!-- ## [My own game](https://github.com/Clomance/Visual-Novel) -->


## [Release notes]RELEASE-NOTES.MD


## [Pre-release]https://github.com/Clomance/CatEngine/tree/pre-release


## [The book]book/README.MD