[][src]Struct cart_tmp_wgt::RenderPassDepthStencilAttachmentDescriptorBase

#[repr(C)]pub struct RenderPassDepthStencilAttachmentDescriptorBase<T> {
    pub attachment: T,
    pub depth: PassChannel<f32>,
    pub stencil: PassChannel<u32>,
}

Describes a depth/stencil attachment to a [RenderPass].

Fields

attachment: T

Texture attachment to render to. Must contain TextureUsage::OUTPUT_ATTACHMENT and be a valid texture type for a depth/stencil attachment.

depth: PassChannel<f32>

Depth channel.

stencil: PassChannel<u32>

Stencil channel.

Trait Implementations

impl<T: Clone> Clone for RenderPassDepthStencilAttachmentDescriptorBase<T>[src]

impl<T: Debug> Debug for RenderPassDepthStencilAttachmentDescriptorBase<T>[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.