1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
//! A simple, non-interactive widget for drawing an `Image`.

use crate::prelude::*;
use crate::image_map;
use crate::widget::types::scale_mode::ScaleMode;
use crate::render::primitive_kind::PrimitiveKind;
use crate::render::util::new_primitive;

/// A primitive and basic widget for drawing an `Image`.
#[derive(Debug, Clone, Widget)]
pub struct Image {
    /// The unique identifier for the image that will be drawn.
    pub image_id: image_map::Id,
    /// The rectangle area of the original source image that should be used.
    pub src_rect: Option<Rect>,
    /// Unique styling.
    pub style: Style,
    position: Point,
    dimension: Dimensions,
    scale_mode: ScaleMode,
    resizeable: bool,
    requested_size: Dimensions
}

impl<GS: GlobalState> WidgetExt<GS> for Image {}

impl<S: GlobalState> Layout<S> for Image {
    fn flexibility(&self) -> u32 {
        10
    }

    fn calculate_size(&mut self, requested_size: Dimensions, env: &Environment<S>) -> Dimensions {
        self.requested_size = requested_size;

        let image_information = env.get_image_information(&self.image_id).unwrap();

        if !self.resizeable {

            self.dimension = [image_information.width as f64, image_information.height as f64];
        } else {
            let width_factor = requested_size[0] / (image_information.width as f64) ;
            let height_factor = requested_size[1] / (image_information.height as f64);

            match self.scale_mode {
                ScaleMode::Fit => {
                    let scale_factor = width_factor.min(height_factor);

                    self.dimension = [(image_information.width as f64) * scale_factor, (image_information.height as f64) * scale_factor]
                }
                ScaleMode::Fill => {
                    let scale_factor = width_factor.max(height_factor);

                    self.dimension = [(image_information.width as f64) * scale_factor, (image_information.height as f64) * scale_factor]
                }
                ScaleMode::Stretch => {
                    self.dimension = requested_size
                }
            }
        }

        self.dimension

    }

    fn position_children(&mut self) {

    }
}

impl<S: GlobalState> Render<S> for Image {

    fn get_primitives(&mut self, _: &text::font::Map) -> Vec<Primitive> {
        let kind = PrimitiveKind::Image {
            color: None,
            image_id: self.image_id,
            source_rect: self.src_rect,
        };

        let rect = Rect::new(self.position, self.dimension);

        let mut prims: Vec<Primitive> = vec![new_primitive(kind, rect)];
        prims.extend(Rectangle::<S>::debug_outline(rect.clone(), 1.0));
        return prims;
    }
}

impl<S: GlobalState> CommonWidget<S> for Image {
    fn get_id(&self) -> Uuid {
        unimplemented!()
    }

    fn get_flag(&self) -> Flags {
        Flags::EMPTY
    }

    fn get_children(&self) -> WidgetIter<S> {
        WidgetIter::Empty
    }

    fn get_children_mut(&mut self) -> WidgetIterMut<S> {
        WidgetIterMut::Empty
    }

    fn get_proxied_children(&mut self) -> WidgetIterMut<S> {
        WidgetIterMut::Empty
    }

    fn get_position(&self) -> Point {
        self.position
    }

    fn set_position(&mut self, position: Dimensions) {
        self.position = position;
    }

    fn get_dimension(&self) -> Dimensions {
        self.dimension
    }

    fn set_dimension(&mut self, dimensions: Dimensions) {
        self.dimension = dimensions
    }
}

/// Unique `State` to be stored between updates for the `Image`.
#[derive(Copy, Clone)]
pub struct State {
    /// The rectangular area of the image that we wish to display.
    ///
    /// If `None`, the entire image will be used.
    pub src_rect: Option<Rect>,
    /// The unique identifier for the image's associated data that will be drawn.
    pub image_id: image_map::Id,
}

/// Unique styling for the `Image` widget.
#[derive(Copy, Clone, Debug, Default, PartialEq)]
pub struct Style {
    /// Optionally specify a single color to use for the image.
    pub maybe_color: Option<Option<Color>>,
}


impl Image {

    /// Construct a new `Image`.
    ///
    /// Note that the `Image` widget does not require borrowing or owning any image data directly.
    /// Instead, image data is stored within a `carbide::image::Map` where `image::Id`s are mapped
    /// to their associated data.
    ///
    /// This is done for a few reasons:
    ///
    /// - To avoid requiring that the widget graph owns an instance of each image
    /// - To avoid requiring that the user passes the image data to the `Image` every update
    /// unnecessarily
    /// - To make it easier for users to borrow and mutate their images without needing to index
    /// into the `Ui`'s widget graph (which also requires casting render).
    ///
    /// During rendering, carbide will take the `image::Map`, retrieve the data associated with each
    /// image and yield it via the `render::Primitive::Image` variant.
    ///
    /// Note: this implies that the type must be the same for all `Image` widgets instantiated via
    /// the same `Ui`. In the case that you require multiple different render of images, we
    /// recommend that you either:
    ///
    /// 1. use an enum with a variant for each type
    /// 2. use a trait object, where the trait is implemented for each of your image render or
    /// 3. use an index type which may be mapped to your various image render.
    pub fn old_new(image_id: image_map::Id) -> Self {
        Image {
            image_id,
            src_rect: None,
            style: Style::default(),
            position: [0.0, 0.0],
            dimension: [0.0, 0.0],
            scale_mode: ScaleMode::Fit,
            resizeable: false,
            requested_size: [0.0, 0.0]
        }
    }

    pub fn new(id: image_map::Id) -> Box<Self> {
        Box::new(Image {
            image_id: id,
            src_rect: None,
            style: Default::default(),
            position: [0.0, 0.0],
            dimension: [0.0, 0.0],
            scale_mode: ScaleMode::Fit,
            resizeable: false,
            requested_size: [0.0, 0.0]
        })
    }

    /// The rectangular area of the image that we wish to display.
    ///
    /// If this method is not called, the entire image will be used.
    pub fn source_rectangle(mut self, rect: Rect) -> Self {
        self.src_rect = Some(rect);
        self
    }

    pub fn resizeable(mut self) -> Box<Self> {
        self.resizeable = true;
        Box::new(self)
    }

    pub fn scaled_to_fit(mut self) -> Box<Self> {
        self.resizeable = true;
        self.scale_mode = ScaleMode::Fit;
        Box::new(self)
    }

    pub fn scaled_to_fill(mut self) -> Box<Self> {
        self.resizeable = true;
        self.scale_mode = ScaleMode::Fill;
        Box::new(self)
    }

    pub fn aspect_ratio(mut self, mode: ScaleMode) -> Box<Self> {
        self.scale_mode = mode;
        Box::new(self)
    }

    /*builder_methods!{
        pub color { style.maybe_color = Some(Option<Color>) }
    }*/

}

/*impl<S> OldWidget<S> for Image<S> {
    type State = State;
    type Style = Style;
    type Event = ();

    fn init_state(&self, _: widget::id::Generator) -> Self::State {
        State {
            src_rect: None,
            image_id: self.image_id,
        }
    }

    fn style(&self) -> Self::Style {
        self.style.clone()
    }

    fn default_x_dimension(&self, ui: &Ui<S>) -> Dimension {
        match self.src_rect.as_ref() {
            Some(rect) => Dimension::Absolute(rect.w()),
            None => widget::default_x_dimension(self, ui),
        }
    }

    fn default_y_dimension(&self, ui: &Ui<S>) -> Dimension {
        match self.src_rect.as_ref() {
            Some(rect) => Dimension::Absolute(rect.h()),
            None => widget::default_y_dimension(self, ui),
        }
    }

    fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
        let widget::UpdateArgs { state, .. } = args;
        let Image { image_id, src_rect, .. } = self;

        if state.image_id != image_id {
            state.update(|state| state.image_id = image_id);
        }
        if state.src_rect != src_rect {
            state.update(|state| state.src_rect = src_rect);
        }
    }

}
*/