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use crate::event_handler::{KeyboardEvent, MouseEvent, WidgetEvent};
use crate::state::environment::Environment;
use crate::state::state_sync::StateSync;
use crate::widget::common_widget::CommonWidget;
use crate::state::global_state::GlobalState;
pub trait Event<S>: CommonWidget<S> + StateSync<S> where S: GlobalState {
fn handle_mouse_event(&mut self, event: &MouseEvent, consumed: &bool, env: &mut Environment<S>, global_state: &mut S);
fn handle_keyboard_event(&mut self, event: &KeyboardEvent, env: &mut Environment<S>, global_state: &mut S);
fn handle_other_event(&mut self, event: &WidgetEvent);
fn process_mouse_event(&mut self, event: &MouseEvent, consumed: &bool, env: &mut Environment<S>, global_state: &mut S);
fn process_mouse_event_default(&mut self, event: &MouseEvent, consumed: &bool, env: &mut Environment<S>, global_state: &mut S) {
self.update_all_widget_state(env, global_state);
if !*consumed {
self.handle_mouse_event(event, consumed, env, global_state);
}
self.insert_local_state(env);
for child in self.get_proxied_children() {
child.process_mouse_event(event, &consumed, env, global_state);
if *consumed { return () }
}
self.update_local_widget_state(env)
}
fn process_keyboard_event(&mut self, event: &KeyboardEvent, env: &mut Environment<S>, global_state: &mut S);
fn process_keyboard_event_default(&mut self, event: &KeyboardEvent, env: &mut Environment<S>, global_state: &mut S) {
self.update_all_widget_state(env, global_state);
self.handle_keyboard_event(event, env, global_state);
self.insert_local_state(env);
for child in self.get_proxied_children() {
child.process_keyboard_event(event, env, global_state);
}
self.update_local_widget_state(env)
}
fn process_other_event(&mut self, event: &WidgetEvent, env: &mut Environment<S>, global_state: &mut S);
fn process_other_event_default(&mut self, event: &WidgetEvent, env: &mut Environment<S>, global_state: &mut S) {
self.update_all_widget_state(env, global_state);
self.handle_other_event(event);
self.insert_local_state(env);
for child in self.get_proxied_children() {
child.process_other_event(event, env, global_state);
}
self.update_local_widget_state(env)
}
}