[][src]Module caper::game

Module represent another way of creating a game

Structs

Game

Struct for creating an instance of a game with all systems and items contained

Enums

UpdateStatus

Enum for update to return status

Traits

RenderItems

Trait for operations on RenderItem

TextItems

Trait for operations on TextItem

Update

Trait with default update definition

Functions

start_loop

start running a game