pub trait Pattern: Quantifiable + Debug {
    // Required methods
    fn initialize(
        &mut self,
        source_size: usize,
        target_size: usize,
        topology: &dyn Topology,
        rng: &mut StdRng
    );
    fn get_destination(
        &self,
        origin: usize,
        topology: &dyn Topology,
        rng: &mut StdRng
    ) -> usize;
}
Expand description

A Pattern describes how a set of entities decides destinations into another set of entities. The entities are initially servers, but after some operators it may mean router, rows/columns, or other groupings. The source and target set may be or not be the same. Or even be of different size. Thus, a Pattern is a generalization of the mathematical concept of function.

Required Methods§

source

fn initialize( &mut self, source_size: usize, target_size: usize, topology: &dyn Topology, rng: &mut StdRng )

Fix the input and output size, providing the topology and random number generator. Careful with using topology in sub-patterns. For example, it may be misleading to use the dragonfly topology when building a pattern among groups or a pattern among the routers of a single group. Even just a pattern of routers instead of a pattern of servers can lead to mistakes. Read the documentation of the traffic or meta-pattern using the pattern to know what its their input and output.

source

fn get_destination( &self, origin: usize, topology: &dyn Topology, rng: &mut StdRng ) -> usize

Obtain a destination of a source. This will be called repeatedly as the traffic requires destination for its messages.

Implementors§