pub trait IFloat {
Show 14 methods
// Required methods
fn value<T: ValueStore, U: CacheStore>(
&self,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<f64>;
fn set_value<T: ValueStore, U: CacheStore>(
&self,
value: f64,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<()>;
fn min<T: ValueStore, U: CacheStore>(
&self,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<f64>;
fn max<T: ValueStore, U: CacheStore>(
&self,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<f64>;
fn inc_mode(&self, store: &impl NodeStore) -> Option<IncrementMode>;
fn inc<T: ValueStore, U: CacheStore>(
&self,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<Option<f64>>;
fn representation(&self, store: &impl NodeStore) -> FloatRepresentation;
fn unit(&self, store: &impl NodeStore) -> Option<&str>;
fn display_notation(&self, store: &impl NodeStore) -> DisplayNotation;
fn display_precision(&self, store: &impl NodeStore) -> i64;
fn set_min<T: ValueStore, U: CacheStore>(
&self,
value: f64,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<()>;
fn set_max<T: ValueStore, U: CacheStore>(
&self,
value: f64,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<()>;
fn is_readable<T: ValueStore, U: CacheStore>(
&self,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<bool>;
fn is_writable<T: ValueStore, U: CacheStore>(
&self,
device: &mut impl Device,
store: &impl NodeStore,
cx: &mut ValueCtxt<T, U>
) -> GenApiResult<bool>;
}