Struct bytecodec::monolithic::MonolithicEncoder
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pub struct MonolithicEncoder<E: MonolithicEncode> { /* fields omitted */ }
Monolithic encoder that implements Encode
trait.
Methods
impl<E: MonolithicEncode> MonolithicEncoder<E>
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pub fn new(inner: E) -> Self
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Makes a new MonolithicEncoder
instance.
ⓘImportant traits for &'a mut Wpub fn inner_ref(&self) -> &E
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ⓘImportant traits for &'a mut W
Returns a reference to the inner encoder.
ⓘImportant traits for &'a mut Wpub fn inner_mut(&mut self) -> &mut E
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ⓘImportant traits for &'a mut W
Returns a mutable reference to the inner encoder.
pub fn into_inner(self) -> E
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Takes ownership of MonolithicEncoder
and returns the inner encoder.
Trait Implementations
impl<E: Debug + MonolithicEncode> Debug for MonolithicEncoder<E> where
E::Item: Debug,
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E::Item: Debug,
fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl<E: Default + MonolithicEncode> Default for MonolithicEncoder<E> where
E::Item: Default,
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E::Item: Default,
fn default() -> MonolithicEncoder<E>
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Returns the "default value" for a type. Read more
impl<E: MonolithicEncode> Encode for MonolithicEncoder<E>
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type Item = E::Item
The type of items to be encoded.
fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>
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Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
fn start_encoding(&mut self, item: Self::Item) -> Result<()>
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Tries to start encoding the given item. Read more
fn is_idle(&self) -> bool
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Returns true
if there are no items to be encoded in the encoder, otherwise false
.
fn requiring_bytes(&self) -> ByteCount
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Returns the number of bytes required to encode all the items in the encoder. Read more
Auto Trait Implementations
impl<E> Send for MonolithicEncoder<E> where
E: Send,
<E as MonolithicEncode>::Item: Send,
E: Send,
<E as MonolithicEncode>::Item: Send,
impl<E> Sync for MonolithicEncoder<E> where
E: Sync,
<E as MonolithicEncode>::Item: Sync,
E: Sync,
<E as MonolithicEncode>::Item: Sync,