Struct bytecodec::tuple::Tuple6Encoder [] [src]

pub struct Tuple6Encoder<E0, E1, E2, E3, E4, E5> { /* fields omitted */ }

Encoder for 6-elements tuples.

Methods

impl<E0, E1, E2, E3, E4, E5> Tuple6Encoder<E0, E1, E2, E3, E4, E5> where
    E0: Encode,
    E1: Encode,
    E2: Encode,
    E3: Encode,
    E4: Encode,
    E5: Encode
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Makes a new Tuple6Encoder instance.

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Returns references to the inner decoders.

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Returns mutable references to the inner decoders.

Trait Implementations

impl<E0: Debug, E1: Debug, E2: Debug, E3: Debug, E4: Debug, E5: Debug> Debug for Tuple6Encoder<E0, E1, E2, E3, E4, E5>
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Formats the value using the given formatter. Read more

impl<E0: Default, E1: Default, E2: Default, E3: Default, E4: Default, E5: Default> Default for Tuple6Encoder<E0, E1, E2, E3, E4, E5>
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Returns the "default value" for a type. Read more

impl<E0, E1, E2, E3, E4, E5> Encode for Tuple6Encoder<E0, E1, E2, E3, E4, E5> where
    E0: Encode,
    E1: Encode,
    E2: Encode,
    E3: Encode,
    E4: Encode,
    E5: Encode
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The type of items to be encoded.

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Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more

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Tries to start encoding the given item. Read more

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Returns the number of bytes required to encode all the items in the encoder. Read more

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Returns true if there are no items to be encoded in the encoder, otherwise false.

impl<E0, E1, E2, E3, E4, E5> ExactBytesEncode for Tuple6Encoder<E0, E1, E2, E3, E4, E5> where
    E0: ExactBytesEncode,
    E1: ExactBytesEncode,
    E2: ExactBytesEncode,
    E3: ExactBytesEncode,
    E4: ExactBytesEncode,
    E5: ExactBytesEncode
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Returns the exact number of bytes required to encode all the items remaining in the encoder.

Auto Trait Implementations

impl<E0, E1, E2, E3, E4, E5> Send for Tuple6Encoder<E0, E1, E2, E3, E4, E5> where
    E0: Send,
    E1: Send,
    E2: Send,
    E3: Send,
    E4: Send,
    E5: Send

impl<E0, E1, E2, E3, E4, E5> Sync for Tuple6Encoder<E0, E1, E2, E3, E4, E5> where
    E0: Sync,
    E1: Sync,
    E2: Sync,
    E3: Sync,
    E4: Sync,
    E5: Sync