byte_struct 0.4.1

Pack and unpack structure as raw bytes with packed or bit field layout.
Documentation

Byte Struct

Pack and unpack structure as raw bytes with packed or bit field layout.

Example

use byte_struct::*;

bitfields!(
#[derive(PartialEq, Debug)]
GIFColorTableInfo: u8 {
global_color_table_flag: 1,
color_resolution: 3,
sort_flag: 1,
global_color_table_size: 3,
}
);

#[derive(ByteStruct, PartialEq, Debug)]
#[byte_struct_le]
struct GIFLogicalScreenDescriptor {
width: u16,
height: u16,
color_table_info: GIFColorTableInfo,
background_color_index: u8,
pixel_aspect_ratio: u8,
}

fn example() {
assert_eq!(GIFLogicalScreenDescriptor::BYTE_LEN, 7);
let raw_descriptor = [0x03, 0x00, 0x05, 0x00, 0xF7, 0x00, 0x00];
let descriptor = GIFLogicalScreenDescriptor::read_bytes(&raw_descriptor[..]);
assert_eq!(descriptor, GIFLogicalScreenDescriptor{
width: 3,
height: 5,
color_table_info: GIFColorTableInfo {
global_color_table_flag: 1,
color_resolution: 3,
sort_flag: 1,
global_color_table_size: 7,
},
background_color_index: 0,
pixel_aspect_ratio: 0,
});
let mut raw_another = [0; GIFLogicalScreenDescriptor::BYTE_LEN];
descriptor.write_bytes(&mut raw_another[..]);
assert_eq!(raw_descriptor, raw_another);
}