[−][src]Crate bve
Implementation of the high performance runtime logic for the game BVE-Reborn.
Modules
concurrency | |
data | |
filesystem | |
l10n | |
log | Logger and associated tooling. |
parse | File parsers, linters, and code generators |
Macros
localize |
Type Definitions
ColorF32R | R color: 32-bit float per channel |
ColorF32RG | RG color: 32-bit float per channel |
ColorF32RGB | RGB color: 32-bit float per channel |
ColorF32RGBA | RGBA color: 32-bit float per channel |
ColorU8R | R color: Unsigned 8-bit integer per channel |
ColorU8RG | RG color: Unsigned 8-bit integer per channel |
ColorU8RGB | RGB color: Unsigned 8-bit integer per channel |
ColorU8RGBA | RGBA color: Unsigned 8-bit integer per channel |
ColorU16R | R color: Unsigned 16-bit integer per channel |
ColorU16RG | RG color: Unsigned 16-bit integer per channel |
ColorU16RGB | RGB color: Unsigned 16-bit integer per channel |
ColorU16RGBA | RGBA color: Unsigned 16-bit integer per channel |