bve-native 0.0.1

Remaking OpenBVE using a modern architecture, using Unity and Rust. C API.
Documentation
[dependencies.backtrace]
version = "0.3.42"

[dependencies.bve]
version = "0.0.1"

[dependencies.bve-derive]
version = "0.0.1"

[dependencies.libc]
version = "0.2.66"

[lib]
crate-type = ["cdylib"]

[package]
authors = ["Connor Fitzgerald <connorwadefitzgerald@gmail.com>"]
categories = ["games", "parsing", "rendering::data-formats", "simulation"]
description = "Remaking OpenBVE using a modern architecture, using Unity and Rust. C API."
edition = "2018"
keywords = ["bve", "serialization", "simulation"]
license = "MPL-2.0"
name = "bve-native"
readme = "README.md"
repository = "https://gitlab.bvereborn.com/bve-reborn/bve-reborn"
version = "0.0.1"