Struct building_blocks_mesh::height_map::HeightMapMeshBuffer [−][src]
pub struct HeightMapMeshBuffer {
pub mesh: PosNormMesh,
// some fields omitted
}
Expand description
The output buffers used by triangulate_height_map
. These buffers can be reused to avoid reallocating memory.
Fields
mesh: PosNormMesh
The surface positions and normals. The normals are not normalized, since that is done most efficiently on the GPU.
Implementations
Trait Implementations
Returns the “default value” for a type. Read more