Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
btfm is a Discord bot that listens on a voice channel for key phrases, and plays audio clips into the channel in response.
Set up your paths so that deepspeech can be found by the compiler (or drop it into /usr/local/lib/ and run ldconfig).
Install make, autotools, libopus headers, libsqlite headers, libsodium headers, and the openssl headers.
Create the data directory where the audio clips and database are stored. For example:
Add clips and phrases with the
btfm clip sub-commands:
btfm --btfm-data-dir /var/lib/btfm/ add "they found me" "I don't know how, but they found me..." run-for-it-marty.mp3
btfm clip --help for available sub-commands and options.
Start the bot with
btfm run. Parameters are accepted via CLI arguments or
environment variables. For example, a systemd unit file to run the service
under the "btfm" user (which should be able to read /var/lib/btfm/):
[Unit] Description=BTFM Discord bot After=network.target [Service] Type=simple User=btfm Group=btfm Environment="BTFM_DATA_DIR=/var/lib/btfm/" Environment="DEEPSPEECH_MODEL=/var/lib/btfm/deepspeech.pbmm" Environment="DEEPSPEECH_SCORER=/var/lib/btfm/deepspeech.scorer" Environment="DISCORD_TOKEN=<your-discord-api-token>" Environment="CHANNEL_ID=<the-voice-channel-id>" Environment="GUILD_ID=<the-guild-id>" ExecStart=/usr/local/bin/btfm run Restart=always RestartSec=60 [Install] WantedBy=multi-user.target [Install] WantedBy=multi-user.target
btfm run --help for command line arguments and documentation. To
obtain the guild and channel ID, go to your Discord User Settings ->
Appearance, and enable Developer Mode. You can then right-click on the server
for and select "Copy ID" for the guild ID, and then right-click the voice
channel you want the bot to watch and "Copy ID" that as well.
If you are so inclined, there is a Dockerfile and some helper scripts in the
that you may find to be handy for development. The scripts assume you have
podman installed. You can use
build.sh to build a development container,
and you can use
cargo.sh to run Rust's cargo tool inside
the container. You can probably guess what
test.sh does, if you are somebody's kid and are