[][src]Struct breadx::auto::xkb::BoolCtrl

#[repr(transparent)]pub struct BoolCtrl {
    pub inner: u32,
}

Fields

inner: u32

Implementations

impl BoolCtrl[src]

pub fn repeat_keys(&self) -> bool[src]

pub fn set_repeat_keys(&mut self, val: bool) -> &mut Self[src]

pub fn slow_keys(&self) -> bool[src]

pub fn set_slow_keys(&mut self, val: bool) -> &mut Self[src]

pub fn bounce_keys(&self) -> bool[src]

pub fn set_bounce_keys(&mut self, val: bool) -> &mut Self[src]

pub fn sticky_keys(&self) -> bool[src]

pub fn set_sticky_keys(&mut self, val: bool) -> &mut Self[src]

pub fn mouse_keys(&self) -> bool[src]

pub fn set_mouse_keys(&mut self, val: bool) -> &mut Self[src]

pub fn mouse_keys_accel(&self) -> bool[src]

pub fn set_mouse_keys_accel(&mut self, val: bool) -> &mut Self[src]

pub fn access_x_keys(&self) -> bool[src]

pub fn set_access_x_keys(&mut self, val: bool) -> &mut Self[src]

pub fn access_x_timeout_mask(&self) -> bool[src]

pub fn set_access_x_timeout_mask(&mut self, val: bool) -> &mut Self[src]

pub fn access_x_feedback_mask(&self) -> bool[src]

pub fn set_access_x_feedback_mask(&mut self, val: bool) -> &mut Self[src]

pub fn audible_bell_mask(&self) -> bool[src]

pub fn set_audible_bell_mask(&mut self, val: bool) -> &mut Self[src]

pub fn overlay1_mask(&self) -> bool[src]

pub fn set_overlay1_mask(&mut self, val: bool) -> &mut Self[src]

pub fn overlay2_mask(&self) -> bool[src]

pub fn set_overlay2_mask(&mut self, val: bool) -> &mut Self[src]

pub fn ignore_group_lock_mask(&self) -> bool[src]

pub fn set_ignore_group_lock_mask(&mut self, val: bool) -> &mut Self[src]

pub fn new(
    repeat_keys: bool,
    slow_keys: bool,
    bounce_keys: bool,
    sticky_keys: bool,
    mouse_keys: bool,
    mouse_keys_accel: bool,
    access_x_keys: bool,
    access_x_timeout_mask: bool,
    access_x_feedback_mask: bool,
    audible_bell_mask: bool,
    overlay1_mask: bool,
    overlay2_mask: bool,
    ignore_group_lock_mask: bool
) -> Self
[src]

pub fn count_ones(&self) -> usize[src]

pub const REPEAT_KEYS: Self[src]

pub const SLOW_KEYS: Self[src]

pub const BOUNCE_KEYS: Self[src]

pub const STICKY_KEYS: Self[src]

pub const MOUSE_KEYS: Self[src]

pub const MOUSE_KEYS_ACCEL: Self[src]

pub const ACCESS_X_KEYS: Self[src]

pub const ACCESS_X_TIMEOUT_MASK: Self[src]

pub const ACCESS_X_FEEDBACK_MASK: Self[src]

pub const AUDIBLE_BELL_MASK: Self[src]

pub const OVERLAY1_MASK: Self[src]

pub const OVERLAY2_MASK: Self[src]

pub const IGNORE_GROUP_LOCK_MASK: Self[src]

pub const COMPLETE: Self[src]

Trait Implementations

impl AsByteSequence for BoolCtrl[src]

impl BitAnd<BoolCtrl> for BoolCtrl[src]

type Output = BoolCtrl

The resulting type after applying the & operator.

impl BitOr<BoolCtrl> for BoolCtrl[src]

type Output = BoolCtrl

The resulting type after applying the | operator.

impl BitXor<BoolCtrl> for BoolCtrl[src]

type Output = BoolCtrl

The resulting type after applying the ^ operator.

impl Clone for BoolCtrl[src]

impl Copy for BoolCtrl[src]

impl Debug for BoolCtrl[src]

impl Default for BoolCtrl[src]

impl Eq for BoolCtrl[src]

impl Not for BoolCtrl[src]

type Output = BoolCtrl

The resulting type after applying the ! operator.

impl Ord for BoolCtrl[src]

impl PartialEq<BoolCtrl> for BoolCtrl[src]

impl PartialOrd<BoolCtrl> for BoolCtrl[src]

impl StructuralEq for BoolCtrl[src]

impl StructuralPartialEq for BoolCtrl[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.