bracket-terminal 0.8.7

ASCII/Codepage 437 terminal emulator with a game loop. Defaults to OpenGL, also support WebGPU (for Vulkan/Metal/WGPU), Curses and Crossterm for output. Part of the bracket-lib family.
Documentation
[[bench]]
harness = false
name = "batching_benchmark"

[[example]]
name = "native_gl"
path = "examples/native_gl.rs"
required-features = ["opengl"]

[[example]]
name = "bench_scalable"
path = "examples/bench_scalable.rs"

[[example]]
name = "fontswitch"
path = "examples/fontswitch.rs"

[[example]]
name = "squishy"
path = "examples/squishy.rs"

[[example]]
name = "flexible"
path = "examples/flexible.rs"

[[example]]
name = "sprites"
path = "examples/sprites.rs"
[dependencies.anyhow]
version = "~1.0"

[dependencies.bracket-color]
features = ["palette"]
version = "~0.8"

[dependencies.bracket-embedding]
version = "~0.8"

[dependencies.bracket-geometry]
version = "~0.8"

[dependencies.bracket-rex]
version = "~0.8"

[dependencies.bytemuck]
optional = true
version = "1.4.0"

[dependencies.crossterm]
optional = true
version = "~0.25"

[dependencies.ctrlc]
optional = true
version = "~3.2"

[dependencies.glow]
optional = true
version = "~0.11"

[dependencies.image]
default-features = false
features = ["jpeg", "png"]
optional = true
version = "0.24"

[dependencies.lazy_static]
version = "1.4.0"

[dependencies.object-pool]
version = "0.5.3"

[dependencies.pancurses]
optional = true
version = "0.17"

[dependencies.parking_lot]
version = "~0.12"

[dependencies.png]
optional = true
version = "0.17"

[dependencies.pollster]
optional = true
version = "0.2"

[dependencies.ultraviolet]
version = "~0.9"

[dependencies.wgpu]
optional = true
version = "0.13"
[dev-dependencies.bracket-noise]
version = "~0.8"

[dev-dependencies.bracket-pathfinding]
version = "~0.8"

[dev-dependencies.bracket-random]
version = "~0.8"

[dev-dependencies.criterion]
version = "~0.4"

[features]
cross_term = ["crossterm", "ctrlc"]
curses = ["pancurses", "ctrlc"]
default = ["opengl"]
low_cpu = ["spin_sleep"]
opengl = ["glow", "image", "glutin"]
webgpu = ["wgpu", "pollster", "image", "bytemuck", "png"]

[package]
authors = ["Herbert Wolverson <herberticus@gmail.com>"]
categories = ["game-engines"]
description = "ASCII/Codepage 437 terminal emulator with a game loop. Defaults to OpenGL, also support WebGPU (for Vulkan/Metal/WGPU), Curses and Crossterm for output. Part of the bracket-lib family."
edition = "2021"
exclude = ["wasm_help"]
homepage = "https://github.com/thebracket/bracket-lib"
keywords = ["roguelike", "gamedev", "terminal", "ascii", "cp437"]
license = "MIT"
name = "bracket-terminal"
publish = true
readme = "README.md"
repository = "https://github.com/thebracket/bracket-lib"
resolver = "2"
version = "0.8.7"
[target."cfg(not(any(target_arch = \"wasm32\")))".dependencies.glutin]
optional = true
version = "~0.29"

[target."cfg(not(any(target_arch = \"wasm32\")))".dependencies.spin_sleep]
optional = true
version = "1.0.0"

[target."cfg(not(any(target_arch = \"wasm32\")))".dependencies.winit]
version = "~0.27"
[target.wasm32-unknown-unknown.dependencies.console_error_panic_hook]
version = "0.1.6"

[target.wasm32-unknown-unknown.dependencies.rand]
default-features = false
version = "0.8"

[target.wasm32-unknown-unknown.dependencies.wasm-bindgen]
version = "0.2"

[target.wasm32-unknown-unknown.dependencies.wasm-timer]
version = "0.1.0"

[target.wasm32-unknown-unknown.dependencies.web-sys]
features = ["console", "Attr", "CanvasRenderingContext2d", "Document", "Element", "Event", "EventTarget", "HtmlCanvasElement", "HtmlElement", "HtmlInputElement", "Node", "Text", "Window", "KeyboardEvent", "MouseEvent"]
version = "0.3"

[target.wasm32-unknown-unknown.dependencies.winit]
version = "0.26"