bracket-pathfinding 0.7.0

Pathfinding and field-of view utilities. A Star, Dijkstra. Part of the bracket-lib family.
Documentation
[[bench]]
harness = false
name = "fov_benchmark"
[dependencies.bracket-algorithm-traits]
version = "0.7.0"

[dependencies.bracket-geometry]
version = "0.7.0"

[dependencies.rayon]
optional = true
version = "1.3.0"
[dev-dependencies.bracket-color]
version = "0.7.0"

[dev-dependencies.bracket-random]
version = "0.7.0"

[dev-dependencies.criterion]
version = "0.3.1"

[dev-dependencies.crossterm]
version = "0.16.0"

[features]
threaded = ["rayon"]

[package]
authors = ["Herbert Wolverson <herberticus@gmail.com>"]
categories = ["game-engines", "graphics"]
description = "Pathfinding and field-of view utilities. A Star, Dijkstra. Part of the bracket-lib family."
edition = "2018"
homepage = "https://github.com/thebracket/rltk_rs"
keywords = ["gamedev", "pathfinding", "astar", "dijkstra", "field-of-view"]
license = "MIT"
name = "bracket-pathfinding"
publish = true
readme = "README.md"
repository = "https://github.com/thebracket/rltk_rs"
version = "0.7.0"