[−][src]Module box2d_rs::b2_body
Structs
B2body | A rigid body. These are created via B2world::create_body. |
B2bodyDef | A body definition holds all the data needed to construct a rigid body. You can safely re-use body definitions. Shapes are added to a body after construction. |
BodyFlags | m_flags |
Enums
B2bodyType | The body type. static: zero mass, zero velocity, may be manually moved kinematic: zero mass, non-zero velocity set by user, moved by solver dynamic: positive mass, non-zero velocity determined by forces, moved by solver |
Type Definitions
BodyPtr | |
BodyWeakPtr |