[][src]Struct bmx::NodeApp

pub struct NodeApp<I, A> {
    pub id: I,
    pub args: Vec<A>,
}

Fields

id: Iargs: Vec<A>

Trait Implementations

impl<I: Clone, A: Clone> Clone for NodeApp<I, A>[src]

impl<I: Debug, A: Debug> Debug for NodeApp<I, A>[src]

Auto Trait Implementations

impl<I, A> RefUnwindSafe for NodeApp<I, A> where
    A: RefUnwindSafe,
    I: RefUnwindSafe

impl<I, A> Send for NodeApp<I, A> where
    A: Send,
    I: Send

impl<I, A> Sync for NodeApp<I, A> where
    A: Sync,
    I: Sync

impl<I, A> Unpin for NodeApp<I, A> where
    A: Unpin,
    I: Unpin

impl<I, A> UnwindSafe for NodeApp<I, A> where
    A: UnwindSafe,
    I: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.