[][src]Struct blocking_permit::DispatchPool

pub struct DispatchPool { /* fields omitted */ }

A specialized thread pool and queue for dispatching blocking (synchronous, long running) operations.

This pool is not an executor, has no waking facilities, etc. As compared with other thread pools supporting spawn_dispatch (here called just dispatch), for example in tokio and async-std, this pool has some unique features:

  • A configurable, fixed number of threads created before return from construction and terminated on Drop::drop. Consistent memory footprint. No warmup required. No per-task thread management overhead.

  • Supports configuration for all crossbeam-channel MPMC queue options including fixed (bounded), including zero capacity, or an unbounded queue.

  • Configurable panic handling policy: Either catches and logs dispatch panics, or aborts the process, on panic unwind.

  • For comparative testing, can also be configured with zero (0) threads.

  • With zero threads or when the queue is bounded and becomes full, DispatchPool::spawn runs the provided task on the calling thread as a fallback. This is entirely optional and avoided with default settings of an unbounded queue and one or more threads. Its most useful for testing and benchmarking.

Usage

By default, the pool uses an unbounded MPMC channel, with the assumption that resource/capacity is externally constrained, for example via Semaphore. Once constructed, a fixed number of threads are spawned and the instance acts as a handle to the pool. This may be inexpensively cloned for additional handles to the same pool.

See DispatchPoolBuilder for an extensive set of options, some of which are more appropriate for testing than production use.

Methods

impl DispatchPool[src]

pub fn new() -> DispatchPool[src]

Create new pool using defaults.

pub fn builder() -> DispatchPoolBuilder[src]

Create a new builder for configuring a new pool.

pub fn spawn(&self, f: Box<dyn FnOnce() + Send>)[src]

Enqueue a blocking operation to be executed.

This first attempts to send to the associated queue, which will always succeed if unbounded, e.g. no DispatchPoolBuilder::queue_length is set, the default. If however the queue is bounded and at capacity, or the pool is configured with zero (pool_size) threads, then the task is directly run by the calling thread.

Trait Implementations

impl Clone for DispatchPool[src]

impl Debug for DispatchPool[src]

impl Default for DispatchPool[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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