[package]
name = "blit"
version = "0.5.4"
authors = ["Thomas Versteeg <thomasversteeg@gmx.com>"]
description = "Blit sprites on a buffer with a mask"
homepage = "https://github.com/tversteeg/blit"
documentation = "https://docs.rs/blit"
readme = "README.md"
keywords = ["image", "gamedev", "sprite", "blitting"]
categories = ["games", "rendering::data-formats", "game-engines", "multimedia::images"]
license = "GPL-3.0"
repository = "https://github.com/tversteeg/blit.git"
[[example]]
name = "smiley"
path = "examples/smiley.rs"
[[example]]
name = "aseprite"
path = "examples/aseprite.rs"
[dependencies.aseprite]
version = "0.1"
optional = true
[dependencies.bincode]
version = "1.0"
[dependencies.image]
version = "0.19"
optional = true
[dependencies.num-traits]
version = "0.2"
[dependencies.quick-error]
version = "1.2"
[dependencies.rayon]
version = "1.0"
[dependencies.serde]
version = "1.0"
[dependencies.serde_derive]
version = "1.0"
[dev-dependencies.image]
version = "0.19"
[dev-dependencies.minifb]
version = "0.10"
[dev-dependencies.serde_json]
version = "1.0"
[features]
default = ["image", "aseprite"]
[badges.travis-ci]
repository = "tversteeg/blit"