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mod event_stream;
mod run;
mod settings;
mod window;
pub mod event;
#[cfg(feature = "event-cache")]
pub mod event_cache;
pub use self::event::{Event, GamepadAxis, GamepadButton, GamepadId, Key, MouseButton, PointerId};
#[cfg(feature = "event-cache")]
pub use self::event_cache::{CachedEventStream, EventCache};
pub use self::event_stream::EventStream;
pub use self::run::run;
pub use self::settings::{CursorIcon, Settings};
pub use self::window::Window;
#[cfg(feature = "gl")]
pub use self::run::run_gl;
pub(crate) use self::event_stream::EventBuffer;
pub(crate) use self::window::WindowContents;