Trait bitvec::access::BitAccess[][src]

pub trait BitAccess: Radium where
    Self::Item: BitRegister
{ fn clear_bits(&self, mask: BitMask<Self::Item>) { ... }
fn set_bits(&self, mask: BitMask<Self::Item>) { ... }
fn invert_bits(&self, mask: BitMask<Self::Item>) { ... }
fn write_bit<O>(&self, index: BitIdx<Self::Item>, value: bool)
    where
        O: BitOrder
, { ... }
fn get_writers(
        value: bool
    ) -> for<'a> fn(_: &'a Self, _: BitMask<Self::Item>) { ... } }

Abstracts over the instructions used when accessing a memory location.

This trait provides functions to manipulate bits in a referent memory register through the appropriate access instructions, so that use sites elsewhere in the crate can select their required behavior without changing their interface.

This is automatically implemented for all types that permit shared/mutable memory access to memory registers through the radium crate. Its use is constrained in the store module.

This trait is only ever used by bitvec internals, and is never exposed outside the crate. It must be marked as public so that it can be used as an associated item in BitStore, even though it is never made accessible.

Provided methods

fn clear_bits(&self, mask: BitMask<Self::Item>)[src]

Clears any number of bits in a memory register to 0.

The mask provided to this method must be constructed from indices that are valid in the caller’s context. As the mask is already computed by the caller, this does not take an ordering type parameter.

Parameters

  • &self
  • mask: A mask of any number of bits. This is a selection mask: all bits in the mask that are set to 1 will be modified in the element at *self.

Effects

All bits in *self that are selected (set to 1 in the mask) will be cleared. All bits in *self that are not selected (cleared to 0 in the mask) are unchanged.

Do not invert the mask prior to calling this function in order to save the unselected bits and clear the selected bits. BitMask is a selection type, not a bitwise-operation argument.

fn set_bits(&self, mask: BitMask<Self::Item>)[src]

Sets any number of bits in a memory register to 1.

The mask provided to this method must be constructed from indices that are valid in the caller’s context. As the mask is already computed by the caller, this does not take an ordering type parameter.

Parameters

  • &self
  • mask: A mask of any number of bits. This is a selection mask: all bits in the mask that are set to 1 will be modified in the element at *self.

Effects

All bits in *self that are selected (set to 1 in the mask) will be cleared. All bits in *self that are not selected (cleared to 0 in the mask) are unchanged.

fn invert_bits(&self, mask: BitMask<Self::Item>)[src]

Inverts any number of bits in a memory register.

The mask provided to this method must be constructed from indices that are valid in the caller’s context. As the mask is already computed by the caller, this does not take an ordering type parameter.

Parameters

  • &self
  • mask: A mask of any number of bits. This is a selection mask: all bits in the mask that are set to 1 will be modified in the element at *self.

Effects

All bits in *self that are selected (set to 1 in the mask) will be inverted. All bits in *self that are not selected (cleared to 0 in the mask) are unchanged.

fn write_bit<O>(&self, index: BitIdx<Self::Item>, value: bool) where
    O: BitOrder
[src]

Writes a value to one bit in a memory register.

Type Parameters

  • O: A bit ordering.

Parameters

  • &self
  • index: The semantic index of the bit in *self to write.
  • value: The bit value to write into *self at index.

Effects

The memory register at address self has the bit corresponding to the index cursor under the O order written with the new value, and all other bits are unchanged.

fn get_writers(value: bool) -> for<'a> fn(_: &'a Self, _: BitMask<Self::Item>)[src]

Gets the function that writes value into all bits under a mask.

Parameters

  • value: The bit that will be directly written by the returned function.

Returns

A function which, when applied to a reference and a mask, will write value into memory. If value is false, then this produces clear_bits; if it is true, then this produces set_bits.

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Implementors

impl<A> BitAccess for A where
    A: Radium,
    A::Item: BitRegister
[src]

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