Struct bismuth::cube::Geometry
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[src]
pub struct Geometry(_);
pub struct Geometry(_);
impl Geometry
[src]pub fn full() -> Self
[src]pub fn empty() -> Self
[src]pub fn edges(&self, axis: Axis) -> &[Edge; 4]
[src]pub fn edges_mut(&mut self, axis: Axis) -> &mut [Edge; 4]
[src]pub fn is_empty(&self) -> bool
[src]pub fn map_unit_cube_point(&self, unit: &UPoint3) -> FPoint3
[src]