bincode 0.5.8

A binary serialization / deserialization strategy and implementation.

bincode is a crate for encoding and decoding using a tiny binary serialization strategy.

There are simple functions for encoding to Vec<u8> and decoding from &[u8], but the meat of the library is the encode_into and decode_from functions which respectively allow encoding into a std::io::Writer and decoding from a std::io::Buffer.

Modules

There are two ways to encode and decode structs using bincode, either using rustc_serialize or the serde crate. rustc_serialize and serde are crates and and also the names of their corresponding modules inside of bincode. Both modules have exactly equivalant functions, and and the only difference is whether or not the library user wants to use rustc_serialize or serde.

Using Basic Functions

#![allow(unstable)]
extern crate bincode;
use bincode::rustc_serialize::{encode, decode};
fn main() {
    // The object that we will serialize.
    let target = Some("hello world".to_string());
    // The maximum size of the encoded message.
    let limit = bincode::SizeLimit::Bounded(20);

    let encoded: Vec<u8>        = encode(&target, limit).unwrap();
    let decoded: Option<String> = decode(&encoded[..]).unwrap();
    assert_eq!(target, decoded);
}