Struct bgfx_sys::bgfx_shader_handle_s
source · [−]#[repr(C)]pub struct bgfx_shader_handle_s {
pub idx: u16,
}
Fields
idx: u16
Trait Implementations
sourceimpl Clone for bgfx_shader_handle_s
impl Clone for bgfx_shader_handle_s
sourcefn clone(&self) -> bgfx_shader_handle_s
fn clone(&self) -> bgfx_shader_handle_s
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for bgfx_shader_handle_s
impl Debug for bgfx_shader_handle_s
impl Copy for bgfx_shader_handle_s
Auto Trait Implementations
impl RefUnwindSafe for bgfx_shader_handle_s
impl Send for bgfx_shader_handle_s
impl Sync for bgfx_shader_handle_s
impl Unpin for bgfx_shader_handle_s
impl UnwindSafe for bgfx_shader_handle_s
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more