An event that is sent whenever the user’s cursor enters a window.
An event that is sent whenever the user’s cursor leaves a window.
An event reporting that the mouse cursor has moved inside a window.
Stores internal
Window
state that isn’t directly accessible.
A flattened representation of a window reference for equality/hashing purposes.
Marker
Component
for the window considered the primary window.
An event that is sent whenever a window receives a character from the OS or underlying system.
An event that indicates all of the application’s windows should be redrawn,
even if their control flow is set to Wait
and there have been no window events.
The defining
Component
for window entities,
storing information about how it should appear and behave.
An event that indicates a window’s OS-reported scale factor has changed.
An event that is sent whenever the operating systems requests that a window
be closed. This will be sent when the close button of the window is pressed.
An event that is sent whenever a window is closed. This will be sent when
the window entity loses its
Window
component or is despawned.
An event that is sent whenever a new window is created.
An event that is sent whenever a window is destroyed by the underlying window system.
An event that indicates a window has received or lost focus.
An event that is sent when a window is repositioned in physical pixels.
A
Plugin
that defines an interface for windowing support in Bevy.
A window event that is sent whenever a window’s logical size has changed.
An event that indicates a window’s scale factor has changed.
An event sent when system changed window theme.