pub mod components;
pub mod hierarchy;
pub mod transform_propagate_system;
pub mod prelude {
pub use crate::{components::*, hierarchy::*, TransformPlugin};
}
use bevy_app::prelude::*;
use bevy_ecs::prelude::*;
use bevy_type_registry::RegisterType;
use prelude::{Children, Parent, Transform};
pub(crate) fn transform_systems() -> Vec<Box<dyn System>> {
let mut systems = Vec::with_capacity(5);
systems.append(&mut hierarchy::hierarchy_maintenance_systems());
systems.push(transform_propagate_system::transform_propagate_system.system());
systems
}
#[derive(Default)]
pub struct TransformPlugin;
impl Plugin for TransformPlugin {
fn build(&self, app: &mut AppBuilder) {
app.register_component::<Children>()
.register_component::<Parent>()
.register_component::<Transform>()
.add_startup_systems(transform_systems())
.add_systems_to_stage(stage::POST_UPDATE, transform_systems());
}
}