[][src]Struct bevy_sprite::TextureAtlasBuilder

pub struct TextureAtlasBuilder {
    pub textures: Vec<Handle<Texture>>,
    pub rects_to_place: GroupedRectsToPlace<Handle<Texture>>,
    pub initial_size: Vec2,
    pub max_size: Vec2,
}

Fields

textures: Vec<Handle<Texture>>rects_to_place: GroupedRectsToPlace<Handle<Texture>>initial_size: Vec2max_size: Vec2

Implementations

impl TextureAtlasBuilder[src]

pub fn new(initial_size: Vec2, max_size: Vec2) -> Self[src]

pub fn add_texture(
    &mut self,
    texture_handle: Handle<Texture>,
    texture: &Texture
)
[src]

pub fn finish(
    self,
    textures: &mut Assets<Texture>
) -> Result<TextureAtlas, RectanglePackError>
[src]

Trait Implementations

impl Default for TextureAtlasBuilder[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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    T: 'static + Send + Sync

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    T: Any

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    T: Send + Sync + Any

impl<T> From<T> for T[src]

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    T: Default
[src]

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    U: From<T>, 
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    T: 'static + Send + Sync
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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