Struct bevy_simple_tilemap::prelude::TileMapBundle
source · pub struct TileMapBundle {
pub tilemap: TileMap,
pub tilemap_cache: TileMapCache,
pub texture: Handle<Image>,
pub atlas: TextureAtlas,
pub visibility: Visibility,
pub inherited_visibility: InheritedVisibility,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub view_visibility: ViewVisibility,
}
Fields§
§tilemap: TileMap
§tilemap_cache: TileMapCache
§texture: Handle<Image>
§atlas: TextureAtlas
§visibility: Visibility
§inherited_visibility: InheritedVisibility
§transform: Transform
§global_transform: GlobalTransform
§view_visibility: ViewVisibility
Trait Implementations§
source§impl Default for TileMapBundle
impl Default for TileMapBundle
source§fn default() -> TileMapBundle
fn default() -> TileMapBundle
Returns the “default value” for a type. Read more
impl Bundle for TileMapBundle
impl DynamicBundle for TileMapBundle
Auto Trait Implementations§
impl !RefUnwindSafe for TileMapBundle
impl Send for TileMapBundle
impl Sync for TileMapBundle
impl Unpin for TileMapBundle
impl !UnwindSafe for TileMapBundle
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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) to Rc<Any>
. Rc<Any>
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Convert
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &Trait
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Convert
&mut Trait
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. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World
].