Struct bevy_retrograde_audio::SoundController [−][src]
pub struct SoundController<'a> { /* fields omitted */ }
Expand description
Bevy resource for controlling audio playback
Implementations
Create a new sound that can then be played, paused, resumed, or stopped using the other functions on SoundController
Play a sound
This will play the sound using the default settings
Play a sound with customized settings
Pause a sound
Pause a sound with customized settings
Resume a sound
Resume a sound with customized settings
Stop a sound
Stop a sound with customized settings
Trait Implementations
type Fetch = SoundControllerState<(<EventWriter<'a, SoundEvent> as SystemParam>::Fetch,)>
Auto Trait Implementations
impl<'a> RefUnwindSafe for SoundController<'a>
impl<'a> Send for SoundController<'a>
impl<'a> Sync for SoundController<'a>
impl<'a> Unpin for SoundController<'a>
impl<'a> !UnwindSafe for SoundController<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more
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